M:tG card similarity search
1U · Enchantment — Aura
Enchant land Enchanted land has "{T}: Target creature gains flying until end of turn. Activate only as a sorcery."
Name | Mana | Type | Text |
---|---|---|---|
Soltari Emissary | 1W | Creature — Soltari Soldier | {W}: Soltari Emissary gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) 2/1 |
Reaper of Night | 5BB | Creature — Specter | Whenever Reaper of Night attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn. 4/5 |
Stern Marshal | 2W | Creature — Human Soldier | {T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared. 2/2 |
Soratami Rainshaper | 2U | Creature — Moonfolk Wizard | Flying {3}, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.) 2/1 |
Wilson, Ardent Bear | 1RG | Legendary Creature — Bear Warrior | Double strike, reach, trample Ward {2} {1}{R}{G}, Exile Wilson, Ardent Bear from your graveyard: Target creature you control perpetually gains double strike. Activate only as a sorcery. 2/3 |
Glorious Sunrise | 3GG | Enchantment | At the beginning of combat on your turn, choose one — • Creatures you control get +1/+1 and gain trample until end of turn. • Target land gains "{T}: Add {G}{G}{G}" until end of turn. • Draw a card if you control a creature with power 3 or greater. • You gain 3 life. |
Temple of Cultivation | Land | (Transforms from Ojer Kaslem, Deepest Growth.) {T}: Add {G}. {2}{G}, {T}: Transform Temple of Cultivation. Activate only if you control ten or more permanents and only as a sorcery. | |
Battleflight Eagle | 4W | Creature — Bird | Flying When Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn. 2/2 |
Arborea Pegasus | 3W | Creature — Pegasus | Flying When Arborea Pegasus enters the battlefield, target creature gets +1/+1 and gains flying until end of turn. 2/3 |
Hollow Scavenger | 2G | Creature — Wolf | {1}, Sacrifice a Food: Hollow Scavenger gets +2/+2 until end of turn. Activate only once each turn. 3/2 |