Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Skyhunter Cub

2W · Creature — Cat Knight

As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying. 2/2

Similar cards

Color identity:
NameManaTypeText
Tide Shaper UCreature — Merfolk Wizard Kicker {1} (You may pay an additional {1} as you cast this spell.) When Tide Shaper enters the battlefield, if it was kicked, target land becomes an Island for as long as Tide Shaper remains on the battlefield. Tide Shaper gets +1/+1 as long as an opponent controls an Island. 1/1
Possessed Aven 2UUCreature — Bird Soldier Horror Flying Threshold — As long as seven or more cards are in your graveyard, Possessed Aven gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target blue creature." 3/3
Thunderblust 2RRRCreature — Elemental Haste Thunderblust has trample as long as it has a -1/-1 counter on it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 7/2
Vigilant Sentry 1WWCreature — Human Nomad Threshold — As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has "{T}: Target attacking or blocking creature gets +3/+3 until end of turn." 2/2
Radiant Essence 1GWCreature — Spirit Radiant Essence gets +1/+2 as long as an opponent controls a black permanent. 2/3
Thran Power Suit 2Artifact — Equipment Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward {2}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Drake Umbra 4UEnchantment — Aura Enchant creature Enchanted creature gets +3/+3 and has flying. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Vectis Gloves 2Artifact — Equipment Equipped creature gets +2/+0 and has artifact landwalk. (It can't be blocked as long as defending player controls an artifact land.) Equip {2}
Nim Shrieker 3BCreature — Zombie Flying Nim Shrieker gets +1/+0 for each artifact you control. 0/1
Spire Serpent 4UCreature — Serpent Defender Metalcraft — As long as you control three or more artifacts, Spire Serpent gets +2/+2 and can attack as though it didn't have defender. 3/5
Page 35