Card Codex

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17 May 2024: Card library updated.

Skyhunter Cub

2W · Creature — Cat Knight

As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying. 2/2

Similar cards

Color identity:
NameManaTypeText
Steelclaw Lance BRArtifact — Equipment Equipped creature gets +2/+2. Equip Knight {1} Equip {3}
Gold-Forged Thopteryx WUArtifact Creature — Dinosaur Thopter Flying, lifelink Each legendary permanent you control has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) 1/3
Reclusive Taxidermist 1GCreature — Human Druid Reclusive Taxidermist gets +3/+2 as long as there are four or more creature cards in your graveyard. {T}: Add one mana of any color. 1/2
Champion of the Flame 1RCreature — Human Warrior Trample Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it. 1/1
Spirit Away 5UUEnchantment — Aura Enchant creature You control enchanted creature. Enchanted creature gets +2/+2 and has flying.
Canyon Drake 2RRCreature — Drake Flying {1}, Discard a card at random: Canyon Drake gets +2/+0 until end of turn. 1/2
Solitary Defiance 2UEnchantment As long as you control exactly one creature, that creature has vigilance and ward {2}. Whenever a creature you control attacks alone, seek two nonland cards, then discard a card.
Buoyancy 1UEnchantment — Aura Flash Enchant creature Enchanted creature has flying.
Angelfire Crusader 3WCreature — Human Soldier Knight {R}: Angelfire Crusader gets +1/+0 until end of turn. 2/3
Tall as a Beanstalk 3GEnchantment — Aura Enchant creature Enchanted creature gets +3/+3, has reach, and is a Giant in addition to its other types.
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