Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Skyknight Vanguard

RW · Creature — Human Knight

Flying Whenever Skyknight Vanguard attacks, create a 1/1 white Soldier creature token that's tapped and attacking. 1/2

Similar cards

Color identity:
NameManaTypeText
Kjeldoran Escort 2WWCreature — Human Soldier Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/3
Shield Bearer 1WCreature — Human Soldier Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 0/3
Gale, Holy Conduit 3WULegendary Creature — Human Wizard Whenever you cast an instant or sorcery spell, create a 1/1 white Pegasus creature token with flying. 4/5
Polukranos, Engine of Ruin Legendary Creature — Phyrexian Hydra Reach, lifelink Whenever Polukranos, Engine of Ruin or another nontoken Hydra you control dies, create a 3/3 green and white Phyrexian Hydra creature token with reach and a 3/3 green and white Phyrexian Hydra creature token with lifelink. 6/6
Merfolk Raiders 1UCreature — Merfolk Soldier Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) 2/3
Lothlórien Lookout 1GCreature — Elf Scout Whenever Lothlórien Lookout attacks, scry 1. 1/3
Burrenton Bombardier 2WCreature — Kithkin Soldier Flying Reinforce 2—{2}{W} ({2}{W}, Discard this card: Put two +1/+1 counters on target creature.) 2/2
Phantom Steed 3UCreature — Horse Illusion Flash When Phantom Steed enters the battlefield, exile another target creature you control until Phantom Steed leaves the battlefield. Whenever Phantom Steed attacks, create a tapped and attacking token that's a copy of the exiled card, except it's an Illusion in addition to its other types. Sacrifice that token at end of combat. 4/3
Charging Paladin 2WCreature — Human Knight Whenever Charging Paladin attacks, it gets +0/+3 until end of turn. 2/2
Hunted Dragon 3RRCreature — Dragon Flying, haste When Hunted Dragon enters the battlefield, target opponent creates three 2/2 white Knight creature tokens with first strike. 6/6
Page 63