M:tG card similarity search
1WW · Creature — Angel
Flying When Skyline Savior enters the battlefield, return a permanent you control to its owner's hand. If it's a non-Angel creature card, it perpetually gets +1/+1, gains flying, and becomes an Angel in addition to its other types. 3/4
Name | Mana | Type | Text |
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Flame-Wreathed Phoenix | 2RR | Creature — Phoenix | Flying Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.) When Flame-Wreathed Phoenix enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand." 3/3 |
Raise the Palisade | 4U | Sorcery | Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands. |
Shivan Phoenix | 4RR | Creature — Phoenix | Flying When Shivan Phoenix dies, return Shivan Phoenix to its owner's hand. 3/4 |
Nightclub Bouncer | 2UU | Creature — Human Rogue | Flash When Nightclub Bouncer enters the battlefield, return target nonland permanent an opponent controls to its owner's hand. It perpetually gains "This spell costs {2} more to cast." 2/3 |
Aether Helix | 3GU | Sorcery | Return target permanent to its owner's hand. Return target permanent card from your graveyard to your hand. |
Ogre Savant | 4R | Creature — Ogre Wizard | When Ogre Savant enters the battlefield, if {U} was spent to cast it, return target creature to its owner's hand. 3/2 |
Captain's Hook | 3 | Artifact — Equipment | Equipped creature gets +2/+0, has menace, and is a Pirate in addition to its other creature types. Whenever Captain's Hook becomes unattached from a permanent, destroy that permanent. Equip {1} |
Bladewing the Risen | 3BBRR | Legendary Creature — Zombie Dragon | Flying When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield. {B}{R}: Dragon creatures get +1/+1 until end of turn. 4/4 |
Horned Kavu | RG | Creature — Kavu | When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand. 3/4 |
Tread Mill | Artifact — Contraption | Whenever you crank Tread Mill, until end of turn, target creature gets +1/+2, gains vigilance, and becomes an artifact in addition to its other types. |