M:tG card similarity search
2WU · Creature — Bird
Flying Whenever Skymark Roc attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand. 3/3
Name | Mana | Type | Text |
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Animus of Night's Reach | Enchantment Creature — Spirit | Menace (This creature can't be blocked except by two or more creatures.) Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard. 0/4 | |
Alora, Rogue Companion | 3U | Legendary Creature — Halfling Rogue | Specialize {2} Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. 3/3 |
Living Tsunami | 2UU | Creature — Elemental | Flying At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand. 4/4 |
Ghitu Amplifier | 1R | Creature — Human Wizard | Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) When Ghitu Amplifier enters the battlefield, if it was kicked, return target creature an opponent controls to its owner's hand. Whenever you cast an instant or sorcery spell, Ghitu Amplifier gets +2/+0 until end of turn. 1/2 |
Savage Ventmaw | 4RG | Creature — Dragon | Flying Whenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G}. Until end of turn, you don't lose this mana as steps and phases end. 4/4 |
Alora, Cheerful Scout | 3GU | Legendary Creature — Halfling Rogue Scout | Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, it perpetually gets +1/+1. 4/4 |
Pianna, Nomad Captain | 1WW | Legendary Creature — Human Nomad | Whenever Pianna, Nomad Captain attacks, attacking creatures get +1/+1 until end of turn. 2/2 |
This Town Ain't Big Enough | 4U | Instant | This spell costs {3} less to cast if it targets a permanent you control. Return up to two target nonland permanents to their owners' hands. |
Weatherseed Treefolk | 2GGG | Creature — Treefolk | Trample When Weatherseed Treefolk dies, return it to its owner's hand. 5/3 |
Remove Enchantments | W | Instant | Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control. |