Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Skyreach Manta

5 · Artifact Creature — Fish

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Flying 0/0

Similar cards

Color identity:
NameManaTypeText
Kykar, Wind's Fury 1URWLegendary Creature — Bird Wizard Flying Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. Sacrifice a Spirit: Add {R}. 3/3
Hushwing Gryff 2WCreature — Hippogriff Flash Flying Creatures entering the battlefield don't cause abilities to trigger. 2/1
Valkyrie Harbinger 4WWCreature — Angel Cleric Flying, lifelink At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. 4/5
Dungeon Shade 3BCreature — Shade Spirit Flying {B}: Dungeon Shade gets +1/+1 until end of turn. 1/1
Ashen Rider 4WWBBCreature — Archon Flying When Ashen Rider enters the battlefield or dies, exile target permanent. 5/5
Lightning Dragon 2RRCreature — Dragon Flying Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {R}: Lightning Dragon gets +1/+0 until end of turn. 4/4
Pegasus Guardian 5WCreature — Pegasus Flying At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 white Pegasus creature token with flying. 3/3
Griffnaut Tracker 3WCreature — Human Detective Flying When Griffnaut Tracker enters the battlefield, exile up to two target cards from a single graveyard. 3/2
Crookclaw Transmuter 3UCreature — Bird Wizard Flash Flying When Crookclaw Transmuter enters the battlefield, switch target creature's power and toughness until end of turn. 3/1
Platinum Angel 7Artifact Creature — Angel Flying You can't lose the game and your opponents can't win the game. 4/4
Page 102