Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Skyreach Manta

5 · Artifact Creature — Fish

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Flying 0/0

Similar cards

Color identity:
NameManaTypeText
Squall Drifter 1WSnow Creature — Elemental Flying {W}, {T}: Tap target creature. 1/1
Vampire Interloper 1BCreature — Vampire Scout Flying Vampire Interloper can't block. 2/1
Steel Seraph 6Artifact Creature — Angel Prototype {1}{W}{W} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn. 5/4
Willow-Wind 4UCreature — Elemental Flying When Willow-Wind enters the battlefield, scry 2. 3/4
Nimbus Naiad 2UEnchantment Creature — Nymph Bestow {4}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying Enchanted creature gets +2/+2 and has flying. 2/2
Crash Landing 2GInstant Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control.
Gloomwidow 2GCreature — Spider Reach Gloomwidow can block only creatures with flying. 3/3
Kangee's Lieutenant 2WCreature — Bird Soldier Flying Whenever Kangee's Lieutenant attacks, attacking creatures with flying get +1/+1 until end of turn. Encore {5}{W} ({5}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 1/1
Daggerclaw Imp 2BCreature — Imp Flying Daggerclaw Imp can't block. 3/1
Reckless Imp 2BCreature — Imp Flying Reckless Imp can't block. Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 2/2
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