Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Skyrider Elf

XGU · Creature — Elf Warrior Ally

Flying Converge — Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. 0/0

Similar cards

Color identity:
NameManaTypeText
Alloy Golem 6Artifact Creature — Golem As Alloy Golem enters the battlefield, choose a color. Alloy Golem is the chosen color. (It's still an artifact.) 4/4
Galloping Lizrog 3GUCreature — Frog Lizard Trample When Galloping Lizrog enters the battlefield, you may remove any number of +1/+1 counters from among creatures you control. If you do, put twice that many +1/+1 counters on Galloping Lizrog. 3/3
Nardole, Resourceful Cyborg 1ULegendary Artifact Creature — Scientist {T}: Add {U} for each counter on Nardole. Spend this mana only to cast noncreature spells. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) Doctor's companion (You can have two commanders if the other is the Doctor.) 1/2
Echo Inspector 3UCreature — Bird Rogue Flying When Echo Inspector enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) 2/3
Cetavolver 1UCreature — Volver Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.) If Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike. If Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample. 1/1
Rootcoil Creeper GUCreature — Plant Horror {T}: Add one mana of any color. {T}: Add two mana of any one color. Spend this mana only to cast spells from your graveyard. {G}{U}, {T}, Exile Rootcoil Creeper: Return target card with flashback you own from exile to your hand. 2/2
Meeting of the Five 3WUBRGSorcery Exile the top ten cards of your library. You may cast spells with exactly three colors from among them this turn. Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Spend this mana only to cast spells with exactly three colors.
Mounted Dreadknight 4RCreature — Vampire Knight Trample Mounted Dreadknight enters the battlefield with a +1/+1 counter on it if an opponent lost life this turn. 5/4
Prism Ring 1Artifact As Prism Ring enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life.
Mindless Automaton 4Artifact Creature — Construct Mindless Automaton enters the battlefield with two +1/+1 counters on it. {1}, Discard a card: Put a +1/+1 counter on Mindless Automaton. Remove two +1/+1 counters from Mindless Automaton: Draw a card. 0/0
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