M:tG card similarity search
4W · Creature — Human Soldier
Skyrider Trainee has flying as long as it's enchanted. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Bear Umbra | 2GG | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Leather Armor | 1 | Artifact — Equipment | Equipped creature gets +0/+1 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {0}. Activate only once each turn. |
Djinn of Fool's Fall | 4U | Creature — Djinn | Flying Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 4/3 |
Bride's Gown | 1W | Artifact — Equipment | Equipped creature gets +2/+0. It gets an additional +0/+2 and has first strike as long as an Equipment named Groom's Finery is attached to a creature you control. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Bartizan Bats | 3B | Creature — Bat | Flying (This creature can't be blocked except by creatures with flying or reach.) 3/1 |
Dakmor Bat | 1B | Creature — Bat | Flying 1/1 |
Gloomhunter | 2B | Creature — Bat | Flying 2/1 |
Kelinore Bat | 2B | Creature — Bat | Flying 2/1 |
Skyreach Manta | 5 | Artifact Creature — Fish | Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Flying 0/0 |
Proper Laboratory Attire | 1 | Artifact — Equipment | Equipped creature gets +2/+1 and has protection from die rolls. (Nothing that lets a player roll a die can block, target, deal damage to, or attach to equipped creature.) Equip {2} |