M:tG card similarity search
G · Creature — Elf Archer
{T}: Target creature with flying gets -1/-1 until end of turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Aven Soulgazer | 3WW | Creature — Bird Cleric | Flying {2}{W}: Look at target face-down creature. 3/3 |
Vengeful Vampire | 4BB | Creature — Vampire | Flying Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 3/2 |
Arrogant Vampire | 3BB | Creature — Vampire | Flying 4/3 |
Thermal Navigator | 3 | Artifact Creature — Construct | Sacrifice an artifact: Thermal Navigator gains flying until end of turn. 2/2 |
Bog Imp | 1B | Creature — Imp | Flying (This creature can't be blocked except by creatures with flying or reach.) 1/1 |
Dusk Imp | 2B | Creature — Imp | Flying 2/1 |
Mistform Stalker | 1U | Creature — Illusion | {1}: Mistform Stalker becomes the creature type of your choice until end of turn. {2}{U}{U}: Mistform Stalker gets +2/+2 and gains flying until end of turn. 1/1 |
Unwilling Recruit | XRRR | Sorcery | Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn. |
The Scorpion God | 3BR | Legendary Creature — God | Whenever a creature with a -1/-1 counter on it dies, draw a card. {1}{B}{R}: Put a -1/-1 counter on another target creature. When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step. 6/5 |
Sylvan Paradise | G | Instant | One or more target creatures become green until end of turn. |