M:tG card similarity search
5GG · Creature — Beast
Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Skyshroud Behemoth enters the battlefield tapped. 10/10
Name | Mana | Type | Text |
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Glaring Aegis | W | Enchantment — Aura | Enchant creature When Glaring Aegis enters the battlefield, tap target creature an opponent controls. Enchanted creature gets +1/+3. |
March from the Black Gate | 1B | Enchantment | When March from the Black Gate enters the battlefield and whenever an Army you control attacks, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) |
Seekers' Squire | 1B | Creature — Human Scout | When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/2 |
Kaldring, the Rimestaff | 1UB | Legendary Snow Artifact | {T}: You may play target snow permanent card from your graveyard this turn. If you do, it enters the battlefield tapped. |
Line Cutter | 3B | Creature — Human Rogue Guest | When Line Cutter enters the battlefield, roll to visit your Attractions. 3/4 |
Sandcrafter Mage | 2W | Creature — Human Wizard | When Sandcrafter Mage enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) 2/2 |
Cult Conscript | B | Creature — Skeleton Warrior | Cult Conscript enters the battlefield tapped. {1}{B}: Return Cult Conscript from your graveyard to the battlefield. Activate only if a non-Skeleton creature died under your control this turn. 2/1 |
Steady-Handed Mook | 2B | Creature — Human Rigger | Deathtouch When Steady-Handed Mook enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) 1/1 |
Myr Custodian | 3 | Artifact Creature — Myr | When Myr Custodian enters the battlefield, scry 2. Then each opponent may scry 1. (To scry X, that player looks at the top X cards of their library, then put any number of them on the bottom and the rest on top in any order.) 2/3 |
Authority of the Consuls | W | Enchantment | Creatures your opponents control enter the battlefield tapped. Whenever a creature enters the battlefield under an opponent's control, you gain 1 life. |