M:tG card similarity search
1G · Instant
All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.) Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Kaito's Pursuit | 2B | Sorcery | Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. (They can't be blocked except by two or more creatures.) |
Roving Keep | 7 | Artifact Creature — Wall | Defender {7}: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender. 5/7 |
Hollowhenge Wrangler | 3GG | Creature — Elemental | When Hollowhenge Wrangler enters the battlefield, seek a land card. Discard a land card: Conjure a card named Hollowhenge Beast into your hand. You may also activate this ability while Hollowhenge Wrangler is in your graveyard. 6/6 |
Sculptor of Winter | 1G | Snow Creature — Elf Rogue | {T}: Untap target snow land. 2/2 |
A-Uurg, Spawn of Turg | BBG | Legendary Creature — Frog Beast | A-Uurg, Spawn of Turg's power is equal to the number of land cards in your graveyard. At the beginning of your upkeep, surveil 2. {1}, Sacrifice a land: You gain 2 life. */5 |
Uurg, Spawn of Turg | BBG | Legendary Creature — Frog Beast | Uurg, Spawn of Turg's power is equal to the number of land cards in your graveyard. At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) {B}{G}, Sacrifice a land: You gain 2 life. */5 |
Elusen, the Giving | RGWU | Legendary Creature — Angel Advisor | Flying, vigilance, lifelink, haste At the beginning of your postcombat main phase, the player to your left gains control of Elusen, the Giving. Whenever a player donates a permanent to another player, the donating player draws a card, gains 1 life, and creates three Treasure tokens. 4/4 |
Wishmonger | 3W | Creature — Unicorn Monger | {2}: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability. 3/3 |
Quilled Charger | 3R | Creature — Porcupine Mount | Whenever Quilled Charger attacks while saddled, it gets +1/+2 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 4/3 |
Yawgmoth's Will | 2B | Sorcery | Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead. |