Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Skyshroud Condor

1U · Creature — Bird

Cast this spell only if you've cast another spell this turn. Flying 2/2

Similar cards

Color identity:
NameManaTypeText
Increasing Confusion XUSorcery Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead. Flashback {X}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Tend the Pests BGInstant As an additional cost to cast this spell, sacrifice a creature. Create X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life," where X is the sacrificed creature's power.
Ecstatic Awakener BCreature — Human Wizard {2}{B}, Sacrifice another creature: Draw a card, then transform Ecstatic Awakener. Activate only once each turn. 1/1
Blood Frenzy 1RInstant Cast this spell only before the combat damage step. Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.
Haughty Djinn 1UUCreature — Djinn Flying Haughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard. Instant and sorcery spells you cast cost {1} less to cast. */4
The Circle of Loyalty 4WWLegendary Artifact This spell costs {1} less to cast for each Knight you control. Creatures you control get +1/+1. Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance. {3}{W}, {T}: Create a 2/2 white Knight creature token with vigilance.
Scavenger Drake 3BCreature — Drake Flying Whenever another creature dies, you may put a +1/+1 counter on Scavenger Drake. 1/1
Witchstalker Frenzy 3RInstant This spell costs {1} less to cast for each creature that attacked this turn. Witchstalker Frenzy deals 5 damage to target creature.
Picklock Prankster 1UCreature — Faerie Rogue Flying, vigilance 1/3
Code of Constraint 2UInstant Target creature gets -4/-0 until end of turn. Draw a card. Addendum — If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step.
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