M:tG card similarity search
G · Creature — Elf
Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Nissa, Worldwaker | 3GG | Legendary Planeswalker — Nissa | [+1]: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land. [+1]: Untap up to four target Forests. [−7]: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle. Those lands become 4/4 Elemental creatures with trample. They're still lands. Loyalty 3 |
Disorder | 1R | Sorcery | Disorder deals 2 damage to each white creature and each player who controls a white creature. |
Vodalian Hexcatcher | 1U | Creature — Merfolk Wizard | Flash Other Merfolk you control get +1/+1. Sacrifice a Merfolk: Counter target noncreature spell unless its controller pays {1}. 1/1 |
Ramunap Excavator | 2G | Creature — Naga Cleric | You may play lands from your graveyard. 2/3 |
Blood Age General | 1R | Creature — Spirit Warrior | {T}: Attacking Spirits get +1/+0 until end of turn. 2/2 |
Redcap Raiders | 2R | Creature — Goblin Warrior | Whenever Redcap Raiders attacks, you may tap an untapped non-Human creature you control. If you do, Redcap Raiders gets +1/+1 and gains trample until end of turn. 3/2 |
Thalia, Heretic Cathar | 2W | Legendary Creature — Human Soldier | First strike Creatures and nonbasic lands your opponents control enter the battlefield tapped. 3/2 |
Goblin Slingshot | Artifact — Contraption | Whenever you crank Goblin Slingshot, creatures you control get +2/+0 and gain trample until end of turn. | |
Chaos Imps | 4RR | Creature — Imp | Flying Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Chaos Imps has trample as long as it has a +1/+1 counter on it. 6/5 |
Juniper Order Druid | 2G | Creature — Human Cleric Druid | {T}: Untap target land. 1/1 |