M:tG card similarity search
G · Creature — Elf
Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Sigardian Zealot | 4G | Creature — Human Cleric | At the beginning of combat on your turn, choose any number of creatures with different powers. Each of them gets +X/+X and gains vigilance until end of turn, where X is Sigardian Zealot's power. 3/3 |
| Spy Kit | 2 | Artifact — Equipment | Equipped creature gets +1/+1 and has all names of nonlegendary creature cards in addition to its name. Equip {2} |
| Epic Proportions | 4GG | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +5/+5 and has trample. |
| Tiger Claws | 2G | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +1/+1 and has trample. |
| Red Cliffs Armada | 4U | Creature — Human Soldier | Red Cliffs Armada can't attack unless defending player controls an Island. 5/4 |
| Wu Warship | 2U | Creature — Human Soldier | Wu Warship can't attack unless defending player controls an Island. 3/3 |
| Zhou Yu, Chief Commander | 5UU | Legendary Creature — Human Soldier | Zhou Yu, Chief Commander can't attack unless defending player controls an Island. 8/8 |
| Lord of Lineage | Creature — Vampire | Flying Other Vampire creatures you control get +2/+2. {T}: Create a 2/2 black Vampire creature token with flying. 5/5 | |
| Crypsis | 1U | Instant | Target creature you control gains protection from creatures your opponents control until end of turn. Untap it. |
| Joiner Adept | 1G | Creature — Elf Druid | Lands you control have "{T}: Add one mana of any color." 2/1 |