M:tG card similarity search
G · Creature — Elf Ranger
{T}: You may put a land card from your hand onto the battlefield. Activate only as a sorcery. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Pieces of the Puzzle | 2U | Sorcery | Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard. |
Touch and Go | 3R | Sorcery | Destroy target land. Gotcha — If an opponent touches their face, you may say "Gotcha!" When you do, return Touch and Go from your graveyard to your hand. |
Ancient Amphitheater | Land | As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped. {T}: Add {R} or {W}. | |
Vineglimmer Snarl | Land | As Vineglimmer Snarl enters the battlefield, you may reveal a Forest or Island card from your hand. If you don't, Vineglimmer Snarl enters the battlefield tapped. {T}: Add {G} or {U}. | |
Slithermuse | 2UU | Creature — Elemental | When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/3 |
Monument to Perfection | 2 | Artifact | {3}, {T}: Search your library for a basic, Sphere, or Locus land card, reveal it, put it into your hand, then shuffle. {3}: Monument to Perfection becomes a 9/9 Phyrexian Construct artifact creature, loses all abilities, and gains indestructible and toxic 9. Activate only if there are nine or more lands with different names among the basic, Sphere, and Locus lands you control. |
Divergent Transformations | 6R | Instant | Undaunted (This spell costs {1} less to cast for each opponent.) Exile two target creatures. For each of those creatures, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then shuffles the rest into their library. |
Necroblossom Snarl | Land | As Necroblossom Snarl enters the battlefield, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters the battlefield tapped. {T}: Add {B} or {G}. | |
A-Druidic Ritual | 2G | Sorcery | You may mill three cards. Then return up to two creature and/or land cards from your graveyard to your hand. |
Embodiment of Insight | 4G | Creature — Elemental | Vigilance Land creatures you control have vigilance. Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. 4/4 |