M:tG card similarity search
2G · Creature — Elf
When Skyshroud Sentinel enters the battlefield, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, put them into your hand, then shuffle. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Gilt-Leaf Palace | Land | As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters the battlefield tapped. {T}: Add {B} or {G}. | |
Demonic Consultation | B | Instant | Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way. |
Hour of Glory | 3B | Instant | Exile target creature. If that creature was a God, its controller reveals their hand and exiles all cards from it with the same name as that creature. |
Dryad Greenseeker | 1G | Creature — Dryad | {T}: Look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. 1/3 |
Brain Pry | 1B | Sorcery | Choose a nonland card name. Target player reveals their hand. That player discards a card with that name. If they can't, you draw a card. |
Defense of the Heart | 3G | Enchantment | At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. |
Beast Hunt | 3G | Sorcery | Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard. |
Untamed Wilds | 2G | Sorcery | Search your library for a basic land card, put that card onto the battlefield, then shuffle. |
Memory's Journey | 1U | Instant | Target player shuffles up to three target cards from their graveyard into their library. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
_____ _____ Rocketship | 4 | Artifact — Vehicle | Flying When this Vehicle enters the battlefield, you may put up to two name stickers on it. Whenever this Vehicle attacks, choose a letter. This Vehicle gets +1/+1 until end of turn for each name sticker on it that begins with the chosen letter. Crew 2 2/3 |