Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Skyspear Cavalry

3WW · Creature — Human Soldier

Flying Double strike (This creature deals both first-strike and regular combat damage.) 2/2

Similar cards

Color identity:
NameManaTypeText
Whisper Squad BCreature — Human Soldier {1}{B}: Search your library for a card named Whisper Squad, put it onto the battlefield tapped, then shuffle. 1/1
Spirit of the Spires 3WCreature — Spirit Flying Other creatures you control with flying get +0/+1. 2/4
Heroic Reinforcements 2RWSorcery Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.)
Metagamer WWCreature — Human Advisor Cards in the winning deck(s) of the latest Mythic Championship cost {1} more to cast. 2/2
Empty-Shrine Kannushi WCreature — Human Cleric Empty-Shrine Kannushi has protection from the colors of permanents you control. 1/1
Crash Landing 2GInstant Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control.
Nip Gwyllion W/BCreature — Hag Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/1
Battlefield Butcher 2BCreature — Human Soldier {5}, {T}: Each opponent loses 2 life. This ability costs {1} less to activate for each creature card in your graveyard. 1/4
Artificer's Assistant UCreature — Bird Flying Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) 1/1
New Prahv Guildmage WUCreature — Human Wizard {W}{U}: Target creature gains flying until end of turn. {3}{W}{U}: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.) 2/2
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