Card Codex

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17 May 2024: Card library updated.

Skyspear Cavalry

3WW · Creature — Human Soldier

Flying Double strike (This creature deals both first-strike and regular combat damage.) 2/2

Similar cards

Color identity:
NameManaTypeText
Maro's Gone Nuts GGEnchantment Double any effect that doubles. (It quadruples.)
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Cairn Wanderer 4BCreature — Shapeshifter Changeling (This card is every creature type.) As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance. 4/4
Elvish Archers 1GCreature — Elf Archer First strike 2/1
Ratcatcher Trainee 1RCreature — Human Peasant As long as it's your turn, Ratcatcher Trainee has first strike. 2/1
Kelsinko Ranger WCreature — Human Ranger {1}{W}: Target green creature gains first strike until end of turn. 1/1
Narwhal 2UUCreature — Whale First strike, protection from red 2/2
Sky Spirit 1WUCreature — Spirit Flying, first strike 2/2
Voiceless Spirit 2WCreature — Spirit Flying, first strike 2/1
Thunderous Orator 1WCreature — Kor Wizard Vigilance Whenever Thunderous Orator attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample. 2/2
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