M:tG card similarity search
3WW · Creature — Human Soldier
Flying Double strike (This creature deals both first-strike and regular combat damage.) 2/2
Name | Mana | Type | Text |
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Boros Reckoner | R/WR/WR/W | Creature — Minotaur Wizard | Whenever Boros Reckoner is dealt damage, it deals that much damage to any target. {R/W}: Boros Reckoner gains first strike until end of turn. 3/3 |
Zephyrim | 3W | Creature — Human Warrior | Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Flying, vigilance Miracle {1}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) 3/3 |
Lotus Path Djinn | 3U | Creature — Djinn Monk | Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/3 |
Riverwheel Aerialists | 5U | Creature — Djinn Monk | Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 4/5 |
Hundred-Talon Strike | W | Instant — Arcane | Target creature gets +1/+0 and gains first strike until end of turn. Splice onto Arcane—Tap an untapped white creature you control. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
Legion Loyalist | R | Creature — Goblin Soldier | Haste Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn. 1/1 |
Gerrard's Irregulars | 4R | Creature — Human Soldier | Trample, haste 4/2 |
Sunhome, Fortress of the Legion | Land | {T}: Add {C}. {2}{R}{W}, {T}: Target creature gains double strike until end of turn. | |
Beloved Chaplain | 1W | Creature — Human Cleric | Protection from creatures 1/1 |
Citadel Castellan | 1GW | Creature — Human Knight | Vigilance (Attacking doesn't cause this creature to tap.) Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) 2/3 |