Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Skywatcher Adept

U · Creature — Merfolk Wizard

Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 2/2 Flying LEVEL 3+ 4/2 Flying 1/1

Similar cards

Color identity:
NameManaTypeText
Niv-Mizzet, the Firemind 2UURRLegendary Creature — Dragon Wizard Flying Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target. {T}: Draw a card. 4/4
Vampire Envoy 2BCreature — Vampire Cleric Ally Flying Whenever Vampire Envoy becomes tapped, you gain 1 life. 1/4
Steel-Plume Marshal 3WWCreature — Bird Soldier Flying Whenever Steel-Plume Marshal attacks, other attacking creatures you control with flying get +2/+2 until end of turn. 3/3
Vampire Charmseeker 6UBCreature — Vampire Wizard Assist (Another player can pay up to {6} of this spell's cost.) Flying When Vampire Charmseeker enters the battlefield, return target instant, sorcery, or creature card from a graveyard to its owner's hand. 3/4
Crimson Roc 4RCreature — Bird Flying Whenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn. 2/2
Merfolk Thaumaturgist 2UCreature — Merfolk Wizard {T}: Switch target creature's power and toughness until end of turn. 1/2
Dragon Mage 5RRCreature — Dragon Wizard Flying Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards. 5/5
Flowstone Wyvern 3RRCreature — Drake Flying {R}: Flowstone Wyvern gets +2/-2 until end of turn. 3/3
Souvenir Snatcher 4UCreature — Bird Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, gain control of target noncreature artifact. 4/4
Fallowsage 3UCreature — Merfolk Wizard Whenever Fallowsage becomes tapped, you may draw a card. 2/2
Page 206