Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Slash Panther

4R/P · Artifact Creature — Phyrexian Cat

({R/P} can be paid with either {R} or 2 life.) Haste 4/2

Similar cards

Color identity:
NameManaTypeText
Den of the Bugbear Land If you control two or more other lands, Den of the Bugbear enters the battlefield tapped. {T}: Add {R}. {3}{R}: Until end of turn, Den of the Bugbear becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.
Ib Halfheart, Goblin Tactician 3RLegendary Creature — Goblin Advisor Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens. 3/2
Dawnfeather Eagle 4WCreature — Bird Flying When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. 3/3
Twilight Shepherd 3WWWCreature — Angel Flying, vigilance When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 5/5
Fibrous Entangler Creature — Eldrazi Werewolf Vigilance Fibrous Entangler must be blocked if able. Fibrous Entangler can block an additional creature each combat. 4/6
Necrosquito 3BCreature — Phyrexian Insect Flying Necrosquito enters the battlefield with two oil counters on it. Necrosquito gets +1/+1 for each oil counter on it. Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Necrosquito. 0/0
Emeria Captain 3WCreature — Angel Warrior Flying, vigilance When Emeria Captain enters the battlefield, put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 1/1
Angelic Skirmisher 4WWCreature — Angel Flying At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn. 4/4
Juvenile Gloomwidow GGCreature — Spider Reach (This creature can block creatures with flying.) Wither (This deals damage to creatures in the form of -1/-1 counters.) 1/3
Dance with Devils 3RInstant Create two 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target."
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