Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Slash Panther

4R/P · Artifact Creature — Phyrexian Cat

({R/P} can be paid with either {R} or 2 life.) Haste 4/2

Similar cards

Color identity:
NameManaTypeText
Blade Splicer 2WCreature — Phyrexian Human Artificer When Blade Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. Golems you control have first strike. 1/1
Viridian Corrupter 1GGCreature — Phyrexian Elf Shaman Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When Viridian Corrupter enters the battlefield, destroy target artifact. 2/2
Goblin Engineer 1RCreature — Goblin Artificer When Goblin Engineer enters the battlefield, you may search your library for an artifact card, put it into your graveyard, then shuffle. {R}, {T}, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield. 1/2
Bladed Bracers 1Artifact — Equipment Equipped creature gets +1/+1. As long as equipped creature is a Human or an Angel, it has vigilance. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Aura Graft 1UInstant Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.
Basilica Shepherd 3WWCreature — Phyrexian Angel Flying When Basilica Shepherd enters the battlefield, create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." (Players dealt combat damage by them also get a poison counter.) 3/3
Political Trickery 2USorcery Exchange control of target land you control and target land an opponent controls. (This effect lasts indefinitely.)
Great Hall of Starnheim Land Great Hall of Starnheim enters the battlefield tapped. {T}: Add {B}. {W}{W}{B}, {T}, Sacrifice Great Hall of Starnheim and a creature you control: Create a 4/4 white Angel Warrior creature token with flying and vigilance. Activate only as a sorcery.
Femeref Knight 2WCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {W}: Femeref Knight gains vigilance until end of turn. 2/2
Goblin Spelunkers 2RCreature — Goblin Warrior Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 2/2
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