M:tG card similarity search
2GG · Creature — Cat
Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Nim Lasher | 2B | Creature — Zombie | Nim Lasher gets +1/+0 for each artifact you control. 1/1 |
Overzealous Muscle | 4B | Creature — Ogre Mercenary | Whenever you commit a crime during your turn, Overzealous Muscle gains indestructible until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime. Damage and effects that say "destroy" don't destroy a creature with indestructible.) 5/4 |
Dragon Mask | 3 | Artifact | {3}, {T}: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. (Return it only if it's on the battlefield.) |
Triton Tactics | U | Instant | Up to two target creatures each get +0/+3 until end of turn. Untap those creatures. At this turn's next end of combat, tap each creature that was blocked by one of those creatures this turn and it doesn't untap during its controller's next untap step. |
Domineering Will | 3U | Instant | Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able. |
Stoic Ephemera | 2W | Creature — Spirit | Defender (This creature can't attack.) Flying When Stoic Ephemera blocks, sacrifice it at end of combat. 5/5 |
Purelace | W | Instant | Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.) |
Opal Titan | 2WW | Enchantment | When an opponent casts a creature spell, if Opal Titan is an enchantment, Opal Titan becomes a 4/4 Giant creature with protection from each of that spell's colors. |
Betrayal | U | Enchantment — Aura | Enchant creature an opponent controls Whenever enchanted creature becomes tapped, you draw a card. |
Valeron Wardens | 2G | Creature — Human Monk | Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever a creature you control becomes renowned, draw a card. 1/3 |