M:tG card similarity search
4 · Artifact
{4}, {T}, Discard your hand: Draw a card for each creature you control.
Name | Mana | Type | Text |
---|---|---|---|
Jessie Zane, Fangbringer | 1GG | Legendary Creature — Human Assassin | Deathtouch When Jessie Zane enters the battlefield and whenever you cast a Snake spell, conjure a card named Ambush Viper into the top six cards of your library at random. It perpetually gains "When this creature enters the battlefield, draw a card." 3/4 |
Mournwhelk | 6B | Creature — Elemental | When Mournwhelk enters the battlefield, target player discards two cards. Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/3 |
Grisly Survivor | 2B | Creature — Minotaur Warrior | Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn. 2/3 |
Fossil Find | R/G | Sorcery | Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose. |
Heed the Mists | 3UU | Sorcery — Arcane | Mill a card, then draw cards equal to the milled card's mana value. |
Gate Hound | 2W | Creature — Dog | Creatures you control have vigilance as long as Gate Hound is enchanted. 1/1 |
Panic Spellbomb | 1 | Artifact | {T}, Sacrifice Panic Spellbomb: Target creature can't block this turn. When Panic Spellbomb is put into a graveyard from the battlefield, you may pay {R}. If you do, draw a card. |
Laboratory Drudge | 3U | Creature — Zombie Horror | At the beginning of each end step, draw a card if you've cast a spell from a graveyard or activated an ability of a card in a graveyard this turn. 3/4 |
Underworld Connections | 1BB | Enchantment — Aura | Enchant land Enchanted land has "{T}, Pay 1 life: Draw a card." |
Tower Defense | 1G | Instant | Creatures you control get +0/+5 and gain reach until end of turn. |