M:tG card similarity search
0 · Instant
Destroy target nonblack creature. At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.
Name | Mana | Type | Text |
---|---|---|---|
Slingbow Trap | 3G | Instant — Trap | If a black creature with flying is attacking, you may pay {G} rather than pay this spell's mana cost. Destroy target attacking creature with flying. |
Manic Vandal | 2R | Creature — Human Warrior | When Manic Vandal enters the battlefield, destroy target artifact. 2/2 |
Force of Nature | 2GGGG | Creature — Elemental | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}. 8/8 |
Woodripper | 3GG | Creature — Beast | Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) {1}, Remove a fade counter from Woodripper: Destroy target artifact. 4/6 |
Frenzied Trapbreaker | Creature — Werewolf | {1}, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment. Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3 | |
Hazoret's Favor | 2R | Enchantment | At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step. |
Rootgrapple | 4G | Tribal Instant — Treefolk | Destroy target noncreature permanent. If you control a Treefolk, draw a card. |
Conclave Naturalists | 4G | Creature — Dryad | When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment. 4/4 |
Bad Wolf Bay | Plane — Earth | At the beginning of combat on your turn, exile up to one target creature. Return it to the battlefield under its owner's control at the beginning of the next end step. When chaos ensues, cards can't enter the battlefield from exile this turn. Then planeswalk. | |
Atraxa's Fall | 1G | Sorcery | Destroy target artifact, battle, enchantment, or creature with flying. |