M:tG card similarity search
0 · Instant
Destroy target nonblack creature. At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.
Name | Mana | Type | Text |
---|---|---|---|
Sandstone Deadfall | 3 | Artifact | {T}, Sacrifice two lands and Sandstone Deadfall: Destroy target attacking creature. |
Abuelo, Ancestral Echo | 1WU | Legendary Creature — Spirit | Flying, ward {2} {1}{W}{U}: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step. 2/2 |
Haunted House | Artifact — Attraction | Visit — Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step. | |
Galepowder Mage | 3W | Creature — Kithkin Wizard | Flying Whenever Galepowder Mage attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. 3/3 |
Woodfall Primus | 5GGG | Creature — Treefolk Shaman | Trample When Woodfall Primus enters the battlefield, destroy target noncreature permanent. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 6/6 |
Hanweir Militia Captain | 1W | Creature — Human Soldier | At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain. 2/2 |
Scars of the Veteran | 4W | Instant | You may exile a white card from your hand rather than pay this spell's mana cost. Prevent the next 7 damage that would be dealt to any target this turn. If it's a creature, put a +0/+1 counter on it for each 1 damage prevented this way at the beginning of the next end step. |
Pit Trap | 2 | Artifact | {2}, {T}, Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated. |
Impulsive Maneuvers | 2RR | Enchantment | Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage. |
Goblin Gardener | 3R | Creature — Goblin | When Goblin Gardener dies, destroy target land. 2/1 |