Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Slaughter the Strong

1WW · Sorcery

Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.

Similar cards

Color identity:
NameManaTypeText
Mogg Jailer 1RCreature — Goblin Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less. 2/2
Old Man of the Sea 1UUCreature — Djinn You may choose not to untap Old Man of the Sea during your untap step. {T}: Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power. 2/3
Shadowgrange Archfiend 6BCreature — Demon When Shadowgrange Archfiend enters the battlefield, each opponent sacrifices a creature with the greatest power among creatures they control. You gain life equal to the greatest power among creatures sacrificed this way. Madness—{2}{B}, Pay 8 life. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 8/4
Bright-Palm, Soul Awakener 1RGWLegendary Creature — Fox Shaman Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn. 4/3
Spearbreaker Behemoth 5GGCreature — Beast Indestructible {1}: Target creature with power 5 or greater gains indestructible until end of turn. 5/5
Witch-king, Bringer of Ruin 4BBLegendary Creature — Wraith Noble Flying Whenever Witch-king, Bringer of Ruin attacks, defending player sacrifices a creature with the least power among creatures they control. 5/3
Beacon Behemoth 3GGCreature — Beast {1}: Target creature with power 5 or greater gains vigilance until end of turn. 5/3
Hierophant Bio-Titan 10GGCreature — Tyranid Frenzied Metabolism — As an additional cost to cast this spell, you may remove any number of +1/+1 counters from among creatures you control. This spell costs {2} less to cast for each counter removed this way. Vigilance, reach, ward {2} Titanic — Hierophant Bio-Titan can't be blocked by creatures with power 2 or less. 12/12
Twisted Justice 4UBSorcery Target player sacrifices a creature. You draw cards equal to that creature's power.
Owlbear Shepherd 2GCreature — Goblin Druid At the beginning of your end step, if creatures you control have total power 8 or greater, draw a card. 1/4
Page 15