M:tG card similarity search
4B · Creature — Ogre Warrior
Hellbent — When Slaughterhouse Bouncer dies, if you have no cards in hand, target creature gets -3/-3 until end of turn. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Rhuk, Hexgold Nabber | 2R | Legendary Creature — Goblin Rebel | Trample, haste Whenever an equipped creature you control other than Rhuk, Hexgold Nabber attacks or dies, you may attach all Equipment attached to that creature to Rhuk. 2/2 |
| Spectral Sliver | 2B | Creature — Sliver Spirit | All Sliver creatures have "{2}: This creature gets +1/+1 until end of turn." 2/2 |
| Vengeful Rebirth | 4RG | Sorcery | Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's mana value to any target. Exile Vengeful Rebirth. |
| Absolver Thrull | 3W | Creature — Thrull Cleric | Haunt (When this creature dies, exile it haunting target creature.) When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment. 2/3 |
| Dissatisfied Customer | 2B | Creature — Vampire Guest | Flying, haste When Dissatisfied Customer enters the battlefield, roll a six-sided die. If the result is 3 or less, you lose that much life. 2/1 |
| Fear of Death | 1U | Enchantment — Aura | Enchant creature When Fear of Death enters the battlefield, mill two cards. (Put the top two cards of your library into your graveyard.) Enchanted creature gets -X/-0, where X is the number of cards in your graveyard. |
| Behemoth of Vault 0 | 6 | Artifact Creature — Robot | Trample When Behemoth of Vault 0 enters the battlefield, you get {E}{E}{E}{E} (four energy counters). When Behemoth of Vault 0 dies, you may pay an amount of {E} equal to target nonland permanent's mana value. When you do, destroy that permanent. 6/6 |
| Purple Worm | 5GG | Creature — Worm | This spell costs {2} less to cast if a creature died this turn. Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) 8/7 |
| Armor Sliver | 2W | Creature — Sliver | All Sliver creatures have "{2}: This creature gets +0/+1 until end of turn." 2/2 |
| Barbed Sliver | 2R | Creature — Sliver | All Sliver creatures have "{2}: This creature gets +1/+0 until end of turn." 2/2 |