M:tG card similarity search
1R · Creature — Goblin Zombie
Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card. 2/1
Name | Mana | Type | Text |
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Shinka Gatekeeper | 2R | Creature — Ogre Warrior | Whenever Shinka Gatekeeper is dealt damage, it deals that much damage to you. 3/2 |
Embraal Gear-Smasher | 2R | Creature — Human Warrior | {T}, Sacrifice an artifact: Embraal Gear-Smasher deals 2 damage to each opponent. 2/3 |
The Sound of Drums | 2R | Enchantment — Aura | Enchant creature Enchanted creature is goaded. If enchanted creature would deal combat damage to a permanent or player, it deals double that damage instead. {2}{R}: Return The Sound of Drums from your graveyard to your hand. |
Transplant Theorist | 3U | Artifact Creature — Phyrexian Artificer | Whenever Transplant Theorist or another artifact enters the battlefield under your control, you may draw a card. If you do, discard a card. {2}: Put target card from your graveyard on the bottom of your library. 2/4 |
Tok-Tok, Volcano Born | Legendary Creature — Goblin Shaman | Protection from red If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead. 2/2 | |
Warg Rider | 4B | Creature — Orc Warrior | Menace Other Orcs and Goblins you control have menace. At the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 4/3 |
Misers' Cage | 3 | Artifact | At the beginning of each opponent's upkeep, if that player has five or more cards in hand, Misers' Cage deals 2 damage to that player. |
Boiling Earth | 1R | Sorcery | Boiling Earth deals 1 damage to each creature your opponents control. Awaken 4—{6}{R} (If you cast this spell for {6}{R}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
Mourning Thrull | 1W/B | Creature — Thrull | ({W/B} can be paid with either {W} or {B}.) Flying Whenever Mourning Thrull deals damage, you gain that much life. 1/1 |
Invasion of Mercadia | 1R | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Mercadia enters the battlefield, you may discard a card. If you do, draw two cards. |