Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Slay

2B · Instant

Destroy target green creature. It can't be regenerated. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Waking the Trolls 4RGEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target land. II — Put target land card from a graveyard onto the battlefield under your control. III — Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference.
Seaside Haven Land {T}: Add {C}. {W}{U}, {T}, Sacrifice a Bird: Draw a card.
Homarid Shaman 2UUCreature — Homarid Shaman {U}: Tap target green creature. 2/1
Skyshroud Blessing 1GInstant All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.) Draw a card.
Benalish Heralds 3WCreature — Human Soldier {3}{U}, {T}: Draw a card. 2/4
Start the TARDIS 1USorcery Surveil 2, then draw a card. You may planeswalk. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Wretched Banquet BSorcery Destroy target creature if it has the least power or is tied for least power among creatures on the battlefield.
Screeching Harpy 2BBCreature — Harpy Beast Flying {1}{B}: Regenerate Screeching Harpy. 2/2
Dismantling Wave 2WSorcery For each opponent, destroy up to one target artifact or enchantment that player controls. Cycling {6}{W}{W} ({6}{W}{W}, Discard this card: Draw a card.) When you cycle Dismantling Wave, destroy all artifacts and enchantments.
Lock and Load 2USorcery Draw a card, then draw a card for each other instant and sorcery spell you've cast this turn. Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
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