Card Codex

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17 May 2024: Card library updated.

Slayers' Stronghold

· Land

{T}: Add {C}. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.

Similar cards

Color identity:
NameManaTypeText
Urge to Feed BBInstant Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.
Executioner's Swing WBInstant Target creature that dealt damage this turn gets -5/-5 until end of turn.
Howl of the Hunt 2GEnchantment — Aura Flash Enchant creature When Howl of the Hunt enters the battlefield, if enchanted creature is a Wolf or Werewolf, untap that creature. Enchanted creature gets +2/+2 and has vigilance.
Lightning Greaves 2Artifact — Equipment Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}
Stoic Champion WWCreature — Human Soldier Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn. 2/2
Disarm UInstant Unattach all Equipment from target creature.
Skarrg Guildmage RGCreature — Human Shaman {R}{G}: Creatures you control gain trample until end of turn. {1}{R}{G}: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land. 2/2
Alpha Status 2GEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it.
Fatal Frenzy 2RInstant Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.
Blessed Orator 3WCreature — Human Cleric Other creatures you control get +0/+1. 1/4
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