M:tG card similarity search
B · Creature — Phyrexian Minion
When Sleeper Agent enters the battlefield, target opponent gains control of it. At the beginning of your upkeep, Sleeper Agent deals 2 damage to you. 3/3
Name | Mana | Type | Text |
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Blazing Volley | R | Sorcery | Blazing Volley deals 1 damage to each creature your opponents control. |
Felidar Sovereign | 4WW | Creature — Cat Beast | Vigilance, lifelink At the beginning of your upkeep, if you have 40 or more life, you win the game. 4/6 |
Wild Mammoth | 2G | Creature — Elephant | At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of Wild Mammoth. 3/4 |
Purifying Dragon | 3RR | Creature — Dragon | Flying Whenever Purifying Dragon attacks, it deals 1 damage to target creature defending player controls. If that creature is a Zombie, Purifying Dragon deals 2 damage to it instead. 4/3 |
Flowstone Salamander | 3RR | Creature — Salamander | {R}: Flowstone Salamander deals 1 damage to target creature blocking it. 3/4 |
Slaying Fire | 2R | Instant | Slaying Fire deals 3 damage to any target. Adamant — If at least three red mana was spent to cast this spell, it deals 4 damage instead. |
Serendib Djinn | 2UU | Creature — Djinn | Flying At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you. When you control no lands, sacrifice Serendib Djinn. 5/6 |
Keldon Necropolis | Legendary Land | {T}: Add {C}. {4}{R}, {T}, Sacrifice a creature: Keldon Necropolis deals 2 damage to any target. | |
Mayhem Devil | 1BR | Creature — Devil | Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target. 3/3 |
Let the Galaxy Burn | X5R | Sorcery | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Let the Galaxy Burn deals X plus 2 damage to each creature that didn't enter the battlefield this turn. |