Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sleeping Potion

1U · Enchantment — Aura

Enchant creature When Sleeping Potion enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion.

Similar cards

Color identity:
NameManaTypeText
Silverquill Campus Land Silverquill Campus enters the battlefield tapped. {T}: Add {W} or {B}. {4}, {T}: Scry 1.
Witherbloom Campus Land Witherbloom Campus enters the battlefield tapped. {T}: Add {B} or {G}. {4}, {T}: Scry 1.
Elemental Resonance 2GGEnchantment — Aura Enchant permanent At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)
Fylgja WEnchantment — Aura Enchant creature Fylgja enters the battlefield with four healing counters on it. Remove a healing counter from Fylgja: Prevent the next 1 damage that would be dealt to enchanted creature this turn. {2}{W}: Put a healing counter on Fylgja.
Synod Artificer 2UCreature — Vedalken Artificer {X}, {T}: Tap X target noncreature artifacts. {X}, {T}: Untap X target noncreature artifacts. 1/2
Dramatic Reversal 1UInstant Untap all nonland permanents you control.
Mountain Valley Land Mountain Valley enters the battlefield tapped. {T}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Wasteland Raider 2BBCreature — Human Mercenary Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) When Wasteland Raider enters the battlefield, each player sacrifices a creature. 4/3
Orb of Dreams 3Artifact Permanents enter the battlefield tapped.
Celestial Colonnade Land Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U}. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
Page 276