M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Unstable Glyphbridge | 3WW | Artifact | When Unstable Glyphbridge enters the battlefield, if you cast it, for each player, choose a creature with power 2 or less that player controls. Then destroy all creatures except creatures chosen this way. Craft with artifact {3}{W}{W} ({3}{W}{W}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) |
Explore | 1G | Sorcery | You may play an additional land this turn. Draw a card. |
Mobile Garrison | 3 | Artifact — Vehicle | Whenever Mobile Garrison attacks, untap another target artifact or creature you control. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 3/4 |
Secrets of the Dead | 2U | Enchantment | Whenever you cast a spell from your graveyard, draw a card. |
Imoen, Mystic Trickster | 2U | Legendary Creature — Human Rogue Wizard | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) At the beginning of your end step, if you have the initiative, draw a card. Draw another card if you've completed a dungeon. Choose a Background (You can have a Background as a second commander.) 2/3 |
Howling Mine | 2 | Artifact | At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. |
Change of Fortune | 3R | Sorcery | Discard your hand, then draw a card for each card you've discarded this turn. |
Thieving Otter | 2U | Creature — Otter | Whenever Thieving Otter deals damage to an opponent, draw a card. 2/2 |
Spirit Mirror | 2WW | Enchantment | At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token. {0}: Destroy target Reflection. |
Lingering Mirage | 1U | Enchantment — Aura | Enchant land Enchanted land is an Island. Cycling {2} ({2}, Discard this card: Draw a card.) |