M:tG card similarity search
· Stickers
{TK}{TK} — Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) {TK}{TK}{TK} — Double strike {TK}{TK} — 2/4 {TK}{TK}{TK}{TK} — 5/6
Name | Mana | Type | Text |
---|---|---|---|
Curse of Conformity | 4W | Enchantment — Aura Curse | Enchant player Nonlegendary creatures enchanted player controls have base power and toughness 3/3 and lose all creature types. |
Strategy, Schmategy | 1R | Sorcery | Roll a six-sided die. Strategy, Schmategy has the indicated effect. 1 — Do nothing. 2 — Destroy all artifacts. 3 — Destroy all lands. 4 — Strategy, Schmategy deals 3 damage to each creature and each player. 5 — Each player discards their hand and draws seven cards. 6 — Repeat this process two more times. |
Carrier Thrall | 1B | Creature — Vampire | When Carrier Thrall dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." 2/1 |
Scampering Scorcher | 3R | Creature — Elemental | When Scampering Scorcher enters the battlefield, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and {T} this turn.) 1/1 |
Sharding Sphinx | 4UU | Artifact Creature — Sphinx | Flying Whenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying. 4/4 |
The Curse of Fenric | 2GW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each player, destroy up to one target creature that player controls. For each creature destroyed this way, its controller creates a 3/3 green Mutant creature token with deathtouch. II — Target nontoken creature becomes a 6/6 legendary Horror creature named Fenric and loses all abilities. III — Target Mutant fights another target creature named Fenric. |
Huntmaster of the Fells | 2RG | Creature — Human Werewolf | Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life. At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells. 2/2 |
Thopter Mechanic | 1U | Creature — Human Artificer | Whenever you draw your second card each turn, put a +1/+1 counter on Thopter Mechanic. When Thopter Mechanic dies, create a 1/1 colorless Thopter artifact creature token with flying. 2/1 |
Vivify | 2G | Instant | Target land becomes a 3/3 creature until end of turn. It's still a land. Draw a card. |
Mishra's Groundbreaker | 4 | Artifact | {T}, Sacrifice Mishra's Groundbreaker: Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.) |