M:tG card similarity search
· Stickers
{TK}{TK} — Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) {TK}{TK}{TK} — Double strike {TK}{TK} — 2/4 {TK}{TK}{TK}{TK} — 5/6
Name | Mana | Type | Text |
---|---|---|---|
Fearless Pup | R | Creature — Wolf | First strike Boast — {2}{R}: Fearless Pup gets +2/+0 until end of turn. (Activate only if this creature attacked this turn and only once each turn.) 1/1 |
Scourge Wolf | RR | Creature — Wolf Horror | First strike Delirium — Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard. 2/2 |
Abandon Reason | 2R | Instant | Up to two target creatures each get +1/+0 and gain first strike until end of turn. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
Demonic Tourist Laser | Stickers | {TK}{TK} — Outlast {1} ({1}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) {TK}{TK}{TK} — When this permanent dies, you get seven {TK}. {TK}{TK} — 1/4 {TK}{TK}{TK}{TK}{TK} — 9/6 | |
Hard Evidence | U | Sorcery | Create a 0/3 blue Crab creature token. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
Mascot Exhibition | 7 | Sorcery — Lesson | Create a 2/1 white and black Inkling creature token with flying, a 3/2 red and white Spirit creature token, and a 4/4 blue and red Elemental creature token. |
Skyspear Cavalry | 3WW | Creature — Human Soldier | Flying Double strike (This creature deals both first-strike and regular combat damage.) 2/2 |
Majestic Myriarch | 4G | Creature — Chimera | Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control. At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. */* |
Vampire Hexmage | BB | Creature — Vampire Shaman | First strike Sacrifice Vampire Hexmage: Remove all counters from target permanent. 2/1 |
Prickleboar | 4R | Creature — Boar | As long as it's your turn, Prickleboar gets +2/+0 and has first strike. (It deals combat damage before creatures without first strike.) 3/3 |