M:tG card similarity search
3B · Creature — Goblin
When Sling-Gang Lieutenant enters the battlefield, create two 1/1 red Goblin creature tokens. Sacrifice a Goblin: Target player loses 1 life and you gain 1 life. 1/1
Name | Mana | Type | Text |
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Shaman of Forgotten Ways | 2G | Creature — Human Shaman | {T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells. Formidable — {9}{G}{G}, {T}: Each player's life total becomes the number of creatures they control. Activate only if creatures you control have total power 8 or greater. 2/3 |
Eiganjo Uprising | XRW | Sorcery | Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn. Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance. |
Demonic Tourist Laser | Stickers | {TK}{TK} — Outlast {1} ({1}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) {TK}{TK}{TK} — When this permanent dies, you get seven {TK}. {TK}{TK} — 1/4 {TK}{TK}{TK}{TK}{TK} — 9/6 | |
Sleep with the Fishes | 2UU | Enchantment — Aura | Enchant creature When Sleep with the Fishes enters the battlefield, tap enchanted creature and you create a 1/1 blue Fish creature token with "This creature can't be blocked." Enchanted creature doesn't untap during its controller's untap step. |
Confront the Assault | 4W | Instant | Cast this spell only if a creature is attacking you. Create three 1/1 white Spirit creature tokens with flying. |
Break of Day | 1W | Instant | Creatures you control get +1/+1 until end of turn. Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) |
Seekers' Squire | 1B | Creature — Human Scout | When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/2 |
Launch the Fleet | W | Sorcery | Strive — This spell costs {1} more to cast for each target beyond the first. Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking." |
Commanding Presence | 3W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has first strike and "Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier creature token." |
Soul of Zendikar | 4GG | Creature — Avatar | Reach {3}{G}{G}: Create a 3/3 green Beast creature token. {3}{G}{G}, Exile Soul of Zendikar from your graveyard: Create a 3/3 green Beast creature token. 6/6 |