M:tG card similarity search
2RR · Creature — Giant Rogue
Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever Slinking Giant blocks or becomes blocked, it gets -3/-0 until end of turn. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Nightcreep | BB | Instant | Until end of turn, all creatures become black and all lands become Swamps. |
Iron-Barb Hellion | 5R | Creature — Hellion Beast | Haste Iron-Barb Hellion can't block. 5/4 |
Public Execution | 5B | Instant | Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn. |
High Ground | W | Enchantment | Each creature you control can block an additional creature each combat. |
Palace Guard | 2W | Creature — Human Soldier | Palace Guard can block any number of creatures. 1/4 |
Crimson Roc | 4R | Creature — Bird | Flying Whenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn. 2/2 |
Mobilizer Mech | 1U | Artifact — Vehicle | Flying Whenever Mobilizer Mech becomes crewed, up to one other target Vehicle you control becomes an artifact creature until end of turn. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 3/4 |
Nightshade Assassin | 2BB | Creature — Human Assassin | First strike When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 2/1 |
Abyssal Nightstalker | 3B | Creature — Nightstalker | Whenever Abyssal Nightstalker attacks and isn't blocked, defending player discards a card. 2/2 |
Dread Slag | 3BR | Creature — Horror | Trample Dread Slag gets -4/-4 for each card in your hand. 9/9 |