M:tG card similarity search
2U · Creature — Human Pirate
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, Slippery Scoundrel has hexproof and can't be blocked. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Necrotic Ooze | 2BB | Creature — Ooze | As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards. 4/3 |
Gearsmith Guardian | 5 | Artifact Creature — Construct | Gearsmith Guardian gets +2/+0 as long as you control a blue creature. 3/5 |
Voldaren Stinger | R | Creature — Vampire Warrior | Voldaren Stinger has first strike as long as it's attacking. {2}{R}: Voldaren Stinger gets +2/+0 until end of turn. 1/1 |
Nearheath Stalker | 4R | Creature — Vampire Rogue | Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 4/1 |
Orim's Chant | W | Instant | Kicker {W} (You may pay an additional {W} as you cast this spell.) Target player can't cast spells this turn. If this spell was kicked, creatures can't attack this turn. |
Wingcrafter | U | Creature — Human Wizard | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Wingcrafter is paired with another creature, both creatures have flying. 1/1 |
Veilborn Ghoul | 4B | Creature — Zombie | Veilborn Ghoul can't block. Whenever a Swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to your hand. 4/1 |
Caught Red-Handed | 4R | Instant | This spell can't be countered. (This includes by the ward ability.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Suspect it. (It has menace and can't block.) |
Deep-Sea Serpent | 4UU | Creature — Serpent | Deep-Sea Serpent can't attack unless defending player controls an Island. 5/5 |
Sea Monster | 4UU | Creature — Serpent | Sea Monster can't attack unless defending player controls an Island. 6/6 |