M:tG card similarity search
2U · Creature — Human Pirate
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, Slippery Scoundrel has hexproof and can't be blocked. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Heavy Ballista | 3W | Creature — Human Soldier | {T}: Heavy Ballista deals 2 damage to target attacking or blocking creature. 2/3 |
| Clam Session | 1UU | Creature — Clamfolk | As Clam Session enters the battlefield, choose a word. At the beginning of your upkeep, you may sing at least six words of a song, at least one of which is the chosen word. If you don't, sacrifice Clam Session. You can't repeat a song. 2/5 |
| Wind-Kin Raiders | 4UU | Creature — Human Artificer | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Flying 4/3 |
| Syndicate Infiltrator | 2UB | Creature — Vampire Wizard | Flying As long as there are five or more mana values among cards in your graveyard, Syndicate Infiltrator gets +2/+2. 3/3 |
| Stormtide Leviathan | 5UUU | Creature — Leviathan | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) All lands are Islands in addition to their other types. Creatures without flying or islandwalk can't attack. 8/8 |
| Topsy Turvy | 2U | Enchantment | The phases of each player's turn are reversed. (The phases are, in reverse order, ending, postcombat main, combat, precombat main, and beginning.) As long as there are more than two players in the game, the turn order is reversed. |
| Clandestine Chameleon | 3G | Creature — Lizard Guest | When Clandestine Chameleon enters the battlefield, you get {TK}{TK}, then you may put a sticker on a nonland permanent you own. Clandestine Chameleon has all abilities of ability stickers on other permanents you own and cards in your graveyard. 4/3 |
| Crossbow Infantry | 1W | Creature — Human Soldier Archer | {T}: Crossbow Infantry deals 1 damage to target attacking or blocking creature. 1/1 |
| D'Avenant Archer | 2W | Creature — Human Soldier Archer | {T}: D'Avenant Archer deals 1 damage to target attacking or blocking creature. 1/2 |
| Elite Archers | 5W | Creature — Human Soldier Archer | {T}: Elite Archers deals 3 damage to target attacking or blocking creature. 3/3 |