M:tG card similarity search
GG · Creature — Slith
Trample Whenever Slith Predator deals combat damage to a player, put a +1/+1 counter on it. 1/1
Name | Mana | Type | Text |
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Branching Evolution | 2G | Enchantment | If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead. |
Deeproot Elite | 1G | Creature — Merfolk Warrior | Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on target Merfolk you control. 1/1 |
Mold Adder | G | Creature — Fungus Snake | Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder. 1/1 |
Zagras, Thief of Heartbeats | 4BR | Legendary Creature — Vampire Rogue | This spell costs {1} less to cast for each creature in your party. Flying, deathtouch, haste Other creatures you control have deathtouch. Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker. 4/4 |
Blaster, Combat DJ | 3RG | Legendary Artifact Creature — Robot | More Than Meets the Eye {1}{R}{G} (You may cast this card converted for {1}{R}{G}.) Other nontoken artifact creatures and Vehicles you control have modular 1. (They enter the battlefield with an additional +1/+1 counter on them. When they die, you may put their +1/+1 counters on target artifact creature.) Whenever you put one or more +1/+1 counters on Blaster, convert it. 3/3 |
Spinal Centipede | 2B | Creature — Insect | When Spinal Centipede dies, put a +1/+1 counter on target creature you control. 3/2 |
Wandermare | 1GW | Creature — Horse | Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on Wandermare. (It doesn't need to have gone on the adventure first.) 3/3 |
Lion Sash | 1W | Artifact Creature — Equipment Cat | {W}: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on Lion Sash. Equipped creature gets +1/+1 for each +1/+1 counter on Lion Sash. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 1/1 |
Ophidian Eye | 2U | Enchantment — Aura | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. |
Cathedral Acolyte | 1G | Creature — Human Cleric | Each creature you control with a counter on it has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) {T}: Put a +1/+1 counter on target creature that entered the battlefield this turn. 1/2 |