M:tG card similarity search
B/G · Creature — Plant Zombie
Scavenge {0} ({0}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) 1/1
Name | Mana | Type | Text |
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Nightstalker Engine | 4B | Creature — Nightstalker | Nightstalker Engine's power is equal to the number of creature cards in your graveyard. */3 |
Sage of the Falls | 4U | Creature — Merfolk Wizard | Whenever Sage of the Falls or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card. 2/5 |
Cavalier of Night | 2BBB | Creature — Elemental Knight | Lifelink When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls. When Cavalier of Night dies, return target creature card with mana value 3 or less from your graveyard to the battlefield. 4/5 |
Endless Obedience | 4BB | Sorcery | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Put target creature card from a graveyard onto the battlefield under your control. |
Nefashu | 4BB | Creature — Zombie Mutant | Whenever Nefashu attacks, up to five target creatures each get -1/-1 until end of turn. 5/3 |
Terror of Towashi | 2BB | Creature — Phyrexian Ogre | Deathtouch Whenever Terror of Towashi attacks, you may pay {3}{B}. When you do, return target creature card from your graveyard to the battlefield. It's a Phyrexian in addition to its other types. 4/3 |
Upwelling | 3G | Enchantment | Players don't lose unspent mana as steps and phases end. |
Onyx Talisman | 2 | Artifact | Whenever a player casts a black spell, you may pay {3}. If you do, untap target permanent. |
Swift Warden | 1GG | Creature — Merfolk Warrior | Flash When Swift Warden enters the battlefield, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) 3/3 |
Inquisitor's Snare | 1W | Instant | Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it. |