M:tG card similarity search
B · Creature — Shade
Defender (This creature can't attack.) {B}: Slithering Shade gets +1/+1 until end of turn. Hellbent — Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand. 0/1
Name | Mana | Type | Text |
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Sludge Crawler | B | Creature — Eldrazi Drone | Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) {2}: Sludge Crawler gets +1/+1 until end of turn. 1/1 |
Deathmask Nezumi | 2B | Creature — Rat Shaman | As long as you have seven or more cards in hand, Deathmask Nezumi gets +2/+1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) 2/2 |
Viashivan Dragon | 2RRGG | Creature — Dragon | Flying {R}: Viashivan Dragon gets +1/+0 until end of turn. {G}: Viashivan Dragon gets +0/+1 until end of turn. 4/4 |
Havoc Sower | 3B | Creature — Eldrazi Drone | Devoid (This card has no color.) {1}{C}: Havoc Sower gets +2/+1 until end of turn. ({C} represents colorless mana.) 3/3 |
Rogue Kavu | 1R | Creature — Kavu | Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn. 1/1 |
Darkling Stalker | 3B | Creature — Shade Spirit | {B}: Regenerate Darkling Stalker. {B}: Darkling Stalker gets +1/+1 until end of turn. 1/1 |
Reckless Ogre | 3R | Creature — Ogre | Whenever Reckless Ogre attacks alone, it gets +3/+0 until end of turn. 3/2 |
Shade of Trokair | 3W | Creature — Shade | {W}: Shade of Trokair gets +1/+1 until end of turn. Suspend 3—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 1/2 |
Seasoned Consultant | 1W | Creature — Human Detective | Whenever you attack with three or more creatures, Seasoned Consultant gets +2/+0 until end of turn. 1/3 |
Brazen Wolves | 2R | Creature — Wolf | Whenever Brazen Wolves attacks, it gets +2/+0 until end of turn. 2/3 |