Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sliver Hivelord

WUBRG · Legendary Creature — Sliver

Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.) 5/5

Similar cards

Color identity:
NameManaTypeText
Magma Sliver 3RCreature — Sliver All Slivers have "{T}: Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield." 3/3
Selvala, Eager Trailblazer 2GWLegendary Creature — Elf Scout Vigilance Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." {T}: Choose a color. Add one mana of that color for each different power among creatures you control. 4/5
Town Gossipmonger WCreature — Human {T}, Tap an untapped creature you control: Transform Town Gossipmonger. 1/1
Royal Treatment GInstant Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.)
Stampeding Elk Herd 3GGCreature — Elk Formidable — Whenever Stampeding Elk Herd attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn. 5/5
Arena Land {3}, {T}: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)
Somberwald Stag 3GGCreature — Elk When Somberwald Stag enters the battlefield, you may have it fight target creature you don't control. 4/3
Guardians' Pledge 1WWInstant White creatures you control get +2/+2 until end of turn.
Basal Sliver 2BCreature — Sliver All Slivers have "Sacrifice this permanent: Add {B}{B}." 2/2
Prickly Pair 2RCreature — Plant Mercenary When Prickly Pair enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." 2/2
Page 43