Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Slobad, Goblin Tinkerer

1R · Legendary Creature — Goblin Artificer

Sacrifice an artifact: Target artifact gains indestructible until end of turn. 1/2

Similar cards

Color identity:
NameManaTypeText
Acidic Slime 3GGCreature — Ooze Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. 2/2
Cryptek 3BArtifact Creature — Necron Wizard {1}{B}, {T}: Choose another target artifact creature you control. When that creature dies this turn, return it to the battlefield tapped under your control. 3/3
Hearth Kami 1RCreature — Spirit {X}, Sacrifice Hearth Kami: Destroy target artifact with mana value X. 2/1
Selfless Spirit 1WCreature — Spirit Cleric Flying Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn. 2/1
Foundation Breaker 3GCreature — Elemental When Foundation Breaker enters the battlefield, you may destroy target artifact or enchantment. Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 2/2
Devout Witness 2WCreature — Human Spellshaper {1}{W}, {T}, Discard a card: Destroy target artifact or enchantment. 2/2
Powder Ganger 2RCreature — Human Rogue Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) When Powder Ganger enters the battlefield, destroy up to one target artifact. 2/2
Jeering Instigator 1RCreature — Goblin Rogue Morph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Jeering Instigator is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn. 2/1
Angelic Curator 1WCreature — Angel Spirit Flying, protection from artifacts 1/1
Touch the Spirit Realm 2WEnchantment When Touch the Spirit Realm enters the battlefield, exile up to one target artifact or creature until Touch the Spirit Realm leaves the battlefield. Channel — {1}{W}, Discard Touch the Spirit Realm: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
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