M:tG card similarity search
2U · Enchantment — Aura
Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless they pay {2}. When Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand.
Name | Mana | Type | Text |
---|---|---|---|
Ally Encampment | Land | {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast an Ally spell. {1}, {T}, Sacrifice Ally Encampment: Return target Ally you control to its owner's hand. | |
Hollowhenge Overlord | 4GG | Creature — Wolf | Flash At the beginning of your upkeep, for each creature you control that's a Wolf or a Werewolf, create a 2/2 green Wolf creature token. 4/4 |
Ravenous Necrotitan | 2BB | Creature — Phyrexian Horror | Corrupted — When Ravenous Necrotitan enters the battlefield, sacrifice a creature unless an opponent has three or more poison counters. 6/6 |
Honden of Life's Web | 4G | Legendary Enchantment — Shrine | At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control. |
Ichor Shade | 2B | Creature — Phyrexian Shade | At the beginning of your end step, if an artifact or creature was put into a graveyard from the battlefield this turn, put a +1/+1 counter on Ichor Shade. 2/3 |
Dwarven Armory | 2RR | Enchantment | {2}, Sacrifice a land: Put a +2/+2 counter on target creature. Activate only during any upkeep step. |
Wasteland Raider | 2BB | Creature — Human Mercenary | Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) When Wasteland Raider enters the battlefield, each player sacrifices a creature. 4/3 |
Aboroth | 4GG | Creature — Elemental | Cumulative upkeep—Put a -1/-1 counter on Aboroth. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 9/9 |
Impulsive Destruction | Sorcery | Each player may sacrifice an artifact or enchantment. Impulsive Destruction deals 3 damage to each player who didn't sacrifice a permanent this way. | |
Blighted Fen | Land | {T}: Add {C}. {4}{B}, {T}, Sacrifice Blighted Fen: Target opponent sacrifices a creature. |