M:tG card similarity search
3UU · Creature — Horror
Whenever Sludge Monster enters the battlefield or attacks, put a slime counter on up to one other target creature. Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2. 5/5
Name | Mana | Type | Text |
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Takenuma Bleeder | 2B | Creature — Ogre Shaman | Whenever Takenuma Bleeder attacks or blocks, you lose 1 life if you don't control a Demon. 3/3 |
Resilient Khenra | 1G | Creature — Jackal Wizard | When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power. Eternalize {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.) 2/2 |
Ornery Tumblewagg | 2G | Creature — Brushwagg Mount | At the beginning of combat on your turn, put a +1/+1 counter on target creature. Whenever Ornery Tumblewagg attacks while saddled, double the number of +1/+1 counters on target creature. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 2/2 |
Sheoldred's Assimilator | 1B | Creature — Phyrexian Horror | Menace Whenever Sheoldred's Assimilator enters the battlefield or attacks, exile up to one target card from a graveyard. If a card is exiled this way, you may conjure a duplicate of that card into the top five cards of your library at random. 3/1 |
The One Ring | 4 | Legendary Artifact | Indestructible When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn. At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring. |
Atraxi Warden | 4WW | Creature — Alien Eye | Flying When Atraxi Warden enters the battlefield, exile up to one target tapped creature. Suspend 5—{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 6/6 |
Sigil Captain | 1GWW | Creature — Rhino Soldier | Whenever a creature enters the battlefield under your control, if that creature is 1/1, put two +1/+1 counters on it. 3/3 |
Fluttershy | 1GW | Legendary Creature — Pegasus | Defender, flying {1}, {T}: Put a +1/+1 counter on each creature with a tail target player controls. Stare down up to one target creature until end of turn. (It can't attack or block as long as you're looking directly at it.) 0/4 |
Bone Sabres | 2G | Artifact — Equipment | Whenever equipped creature attacks, put four +1/+1 counters on it. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
Sidisi, Brood Tyrant | 1BGU | Legendary Creature — Naga Shaman | Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, mill three cards. Whenever one or more creature cards are put into your graveyard from your library, create a 2/2 black Zombie creature token. 3/3 |