M:tG card similarity search
1R · Enchantment — Aura
Enchant creature Enchanted creature can't block. When Sluggishness is put into a graveyard from the battlefield, return Sluggishness to its owner's hand.
Name | Mana | Type | Text |
---|---|---|---|
Tranquility | 2G | Sorcery | Destroy all enchantments. |
Rebuking Ceremony | 3GG | Sorcery | Put two target artifacts on top of their owners' libraries. |
Guild Thief | 1U | Creature — Orc Rogue | Whenever Guild Thief deals combat damage to a player, put a +1/+1 counter on it. Cunning Action — {3}{U}: Guild Thief can't be blocked this turn. 1/1 |
Undying Beast | 3B | Creature — Beast | When Undying Beast dies, put it on top of its owner's library. 3/2 |
Kick in the Door | R | Sorcery | Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. (Enter the first room or advance to the next room.) |
Phyrexian Delver | 3BB | Creature — Phyrexian Zombie | When Phyrexian Delver enters the battlefield, return target creature card from your graveyard to the battlefield. You lose life equal to that card's mana value. 3/2 |
Jinxed Ring | 2 | Artifact | Whenever a nontoken permanent is put into your graveyard from the battlefield, Jinxed Ring deals 1 damage to you. Sacrifice a creature: Target opponent gains control of Jinxed Ring. (This effect lasts indefinitely.) |
Coward | 1R | Sorcery | Target creature can't block this turn and becomes a Coward in addition to its other types until end of turn. Time travel. |
Venomous Fangs | 2G | Enchantment — Aura | Enchant creature Whenever enchanted creature deals damage to a creature, destroy the other creature. |
Stone-Cold Basilisk | 4G | Creature — Basilisk | Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.) Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, cast spells, or activate abilities. 2.5/5 |